#pragma once

#ifndef _BOARD_
#define _BOARD_

#include "Food.h"
//#include "Snake.h"
#include "Barrier.h"
class Snake;

class Board {
public:
    Food food;
    Snake * snake;
    Barrier barriers[(CELL_HEIGHT * 2) + (CELL_WIDTH * 2)];
    Board();
    ~Board();
    void initialize();
};

#endif